Wednesday, December 31, 2008

Training a few things.

I've been working variants of Ice Harvesting in Eve for Phil. He's working towards being able to equip a second Ice Harvester Upgrade II (which may be a while. I need to figure out what's holding the CPU availability back).
Blake gets Mining Foreman level 5 Friday afternoon (around 4PM my time).
Dale starts his final stage for Iteron Mark V tomorrow (around 5:40PM my time).
Matt gets into his barge at the crack of "Oh My GOD" on Saturday (around 5AM my time).

Sunday, December 28, 2008

Primary plan in Eve - Dale Cole.

Skill plan for Dale Cole

1. Clarity III (1 hour, 39 minutes, 32 seconds)
2. Iron Will III (6 hours, 54 minutes, 9 seconds)
3. Hull Upgrades I (31 minutes, 26 seconds)
4. Jury Rigging I (31 minutes, 26 seconds)
5. Gallente Industrial I (30 minutes, 55 seconds)
6. Gallente Industrial II (2 hours, 24 minutes, 2 seconds)
7. Gallente Industrial III (13 hours, 34 minutes, 48 seconds)
8. Gallente Industrial IV (3 days, 4 hours, 49 minutes, 20 seconds)
9. Gallente Industrial V (18 days, 2 hours, 34 minutes, 14 seconds)
10. Hull Upgrades II (2 hours, 26 minutes, 28 seconds)
11. Jury Rigging II (2 hours, 26 minutes, 28 seconds)
12. Jury Rigging III (13 hours, 48 minutes, 21 seconds)
13. Astronautics Rigging I (47 minutes, 10 seconds)

Total time: 23 days, 4 hours, 58 minutes, 26 seconds
N.B. Skill costs are based on CCP's database and are indicative only

This gets Dale an Iteron Mark V with a cargohold of approximately 39,000m³.

Primary Plan in Eve - Matthew Roberts

Skill plan for Matthew Roberts

1. Astrogeology IV (1 day, 58 minutes, 1 second)
2. Industry V (4 days, 5 hours, 55 minutes, 28 seconds)
3. Mining Barge I (27 minutes, 13 seconds)
4. Mining Barge II (2 hours, 6 minutes, 49 seconds)
5. Mining Barge III (11 hours, 57 minutes, 24 seconds)
6. Astrogeology V (16 days, 22 hours, 31 minutes, 46 seconds)
7. Spaceship Command IV (16 hours, 54 minutes, 34 seconds)
8. Exhumers I (36 minutes, 10 seconds; 28,000,000 ISK)
9. Mining Barge IV (2 days, 19 hours, 38 minutes, 16 seconds)
10. Exhumers II (2 hours, 48 minutes, 27 seconds)
11. Mining Barge V (15 days, 22 hours, 36 minutes, 58 seconds)
12. Exhumers III (15 hours, 52 minutes, 46 seconds)

Total time: 43 days, 2 hours, 23 minutes, 58 seconds
N.B. Skill costs are based on CCP's database and are indicative only

This plan gets a Retriever unlocked during our new-year's LAN party and a hulk unlocked at the end of the plan.

Primary plan in Eve - Blake Marcus.

Skill plan for Blake Marcus

1. Mining Foreman V (5 days, 9 hours, 17 seconds)
2. Mining Director I (43 minutes, 40 seconds)
3. Mining Barge III (1 hour, 36 minutes, 57 seconds)
4. Mining Barge IV (3 days, 14 hours, 46 minutes, 50 seconds)
5. Mining Barge V (20 days, 10 hours, 54 minutes, 13 seconds)
6. Industrial Command Ships I (1 hour, 9 minutes, 52 seconds; 50,000,000 ISK)

Total time: 29 days, 14 hours, 11 minutes, 52 seconds
N.B. Skill costs are based on CCP's database and are indicative only

This plan is to get a basic orca unlocked.

New direction and new plan in Eve - Philip Richardson

Skill plan for Philip Richardson

1. Electronics III (3 hours, 33 minutes, 56 seconds)
2. Ice Harvesting III (3 hours, 33 minutes, 56 seconds)
3. Ice Harvesting IV (20 hours, 10 minutes, 21 seconds)
4. Ice Harvesting V (4 days, 18 hours, 6 minutes, 48 seconds)
5. Electronics IV (20 hours, 10 minutes, 21 seconds)
6. Electronics V (4 days, 18 hours, 6 minutes, 48 seconds)

Total time: 11 days, 11 hours, 42 minutes, 14 seconds
N.B. Skill costs are based on CCP's database and are indicative only

Ice harvesting, something new to try. The skills I list are to get this loadout functional.

Friday, December 26, 2008

No direction left now.

My main in Eve has completed cybernetics level 5, which means he can use the Highwall HX-2 implant. That leaves him with no primary plan to actually work on. I might just start working on the certificates, but that will probably wait until after EveMon gets them available as plan insertion.

My other two characters however have a bit more direction to follow.

Skill plan for Blake Marcus
1. Mining Foreman V (7 days, 8 hours, 49 minutes, 28 seconds)
2. Mining Barge III (1 hour, 36 minutes, 57 seconds)
3. Mining Director I (43 minutes, 40 seconds)
4. Mining Barge IV (3 days, 14 hours, 46 minutes, 50 seconds)
5. Mining Barge V (20 days, 10 hours, 54 minutes, 13 seconds)
6. Industrial Command Ships I (1 hour, 9 minutes, 52 seconds; 50,000,000 ISK; Orca unlocked)
7. Mining Director II (3 hours, 23 minutes, 25 seconds)
8. Leadership III (3 hours, 50 minutes, 5 seconds)

Skill plan for Matthew Roberts

1. Industry V (4 days, 6 hours, 50 minutes, 31 seconds)
2. Astrogeology IV (2 days, 23 hours, 51 minutes, 55 seconds)
3. Mining Barge I (27 minutes, 13 seconds)
4. Mining Barge II (2 hours, 6 minutes, 49 seconds)
5. Mining Barge III (11 hours, 57 minutes, 24 seconds; Retriever unlocked)
6. Astrogeology V (16 days, 22 hours, 31 minutes, 46 seconds)
7. Spaceship Command IV (16 hours, 54 minutes, 34 seconds)
8. Exhumers I (36 minutes, 10 seconds; 28,000,000 ISK)
9. Mining Barge IV (2 days, 19 hours, 38 minutes, 16 seconds)
10. Exhumers II (2 hours, 48 minutes, 27 seconds)
11. Mining Barge V (15 days, 22 hours, 36 minutes, 58 seconds)
12. Exhumers III (15 hours, 52 minutes, 46 seconds; Hulk unlocked)

Some of these skills will finish while I'm asleep. For those I have some support-related skills for their role to mix in to the remaining timeframe.

Skill plan for Blake Marcus
1. Leadership III (3 hours, 50 minutes, 5 seconds)
2. Leadership IV (21 hours, 41 minutes, 42 seconds)
3. Leadership V (5 days, 2 hours, 43 minutes, 33 seconds)
4. Mining Foreman V (7 days, 8 hours, 46 minutes, 25 seconds)
5. Mining Director I (43 minutes, 40 seconds)
6. Cybernetics II (2 hours, 27 minutes)
7. Cybernetics III (13 hours, 51 minutes, 31 seconds)
8. Cybernetics IV (3 days, 6 hours, 23 minutes, 54 seconds)
9. Cybernetics V (18 days, 11 hours, 29 minutes, 13 seconds)
10. Mining Director II (3 hours, 23 minutes, 25 seconds)
11. Mining Director III (19 hours, 10 minutes, 31 seconds)
12. Mining Director IV (4 days, 12 hours, 28 minutes, 33 seconds)
13. Mining Director V (25 days, 13 hours, 37 minutes, 47 seconds)


Skill plan for Matthew Roberts

1. Drones II (38 minutes, 31 seconds)
2. Drones III (3 hours, 37 minutes, 45 seconds)
3. Mining Upgrades II (2 hours, 59 minutes, 40 seconds)
4. Mining Upgrades III (16 hours, 56 minutes, 19 seconds)
5. Mining Upgrades IV (3 days, 23 hours, 49 minutes, 13 seconds; Mining Laser Upgrade 2 unlocked)
6. Drones IV (20 hours, 31 minutes, 58 seconds)
7. Drones V (4 days, 20 hours, 9 minutes, 4 seconds)
8. Drone Interfacing I (41 minutes, 20 seconds)
9. Drone Interfacing II (3 hours, 12 minutes, 31 seconds)
10. Drone Interfacing III (18 hours, 8 minutes, 53 seconds)
11. Drone Interfacing IV (4 days, 6 hours, 39 minutes, 53 seconds)
12. Drone Interfacing V (24 days, 4 hours, 45 minutes, 24 seconds)
13. Plagioclase Processing II (44 minutes, 56 seconds)
14. Plagioclase Processing III (4 hours, 14 minutes, 3 seconds)
15. Plagioclase Processing IV (23 hours, 57 minutes, 18 seconds)
16. Scordite Processing III (4 hours, 14 minutes, 3 seconds)
17. Scordite Processing IV (23 hours, 57 minutes, 18 seconds)
18. Pyroxeres Processing I (9 minutes, 38 seconds)
19. Pyroxeres Processing II (44 minutes, 56 seconds)
20. Pyroxeres Processing III (4 hours, 14 minutes, 3 seconds)
21. Pyroxeres Processing IV (23 hours, 57 minutes, 18 seconds)
22. Omber Processing IV (1 day, 23 hours, 54 minutes, 36 seconds)
Each mining ship from Navitas up to Hulk in a fresh miner plan generates a doubling in mining yield. With where I am, that means that my second mining ship will eventually catch up to my first.

I should probably work on getting a dedicated Iteron Mark V hauler set up. I managed to make up a skill plan for it that will take 30 days including core support skills (all the way up to +3 implants, since +4 implants will actually make the plan take longer). The additional support skills (salvaging and tractor beams) will take a total of 4 days or less after the main plan is complete.

Wednesday, December 10, 2008

And the plans.

Skill plan for Philip Richardson

1. Advanced Spaceship Command I (42 minutes, 5 seconds; 50,000,000 ISK)
2. Caldari Frigate I (16 minutes, 50 seconds; 40,000 ISK)
3. Caldari Frigate II (1 hour, 18 minutes, 25 seconds)
4. Caldari Frigate III (7 hours, 23 minutes, 28 seconds)
5. Caldari Industrial I (33 minutes, 40 seconds; 300,000 ISK)
6. Caldari Industrial II (2 hours, 36 minutes, 48 seconds)
7. Caldari Industrial III (14 hours, 46 minutes, 58 seconds)
8. Caldari Industrial IV (3 days, 11 hours, 37 minutes, 30 seconds)
9. Caldari Industrial V (19 days, 17 hours, 3 minutes, 9 seconds)
10. Caldari Freighter I (1 hour, 24 minutes, 10 seconds; 75,000,000 ISK)
About 25 days.


Skill plan for Blake Marcus
1. Industry IV (15 hours, 14 minutes, 42 seconds)
2. Spaceship Command V (3 days, 11 hours, 10 minutes, 33 seconds)
3. Industry V (5 days, 12 hours, 44 minutes, 39 seconds)
4. Mining Barge I (34 minutes, 56 seconds)
5. Mining Barge II (2 hours, 42 minutes, 43 seconds)
6. Mining Barge III (15 hours, 20 minutes, 26 seconds)
7. Mining Barge IV (3 days, 14 hours, 46 minutes, 50 seconds)
8. Mining Barge V (20 days, 10 hours, 54 minutes, 13 seconds)
9. Mining Foreman III (7 hours, 40 minutes, 12 seconds)
10. Mining Foreman IV (1 day, 19 hours, 23 minutes, 25 seconds)
11. Mining Foreman V (10 days, 5 hours, 27 minutes, 6 seconds)
12. Mining Director I (43 minutes, 40 seconds)
13. Industrial Command Ships I (1 hour, 9 minutes, 52 seconds; 50,000,000 ISK)
About 46 days.

Good fun. I'll have freighter training on my main before I have industrial command ships on my alt. Oh well.

And don't bother with the showinfo links if you aren't using Eve's ingame browser.

Lots of mining.

Depending on the specialty crystals I use in my mining lasers, I can mine upwards of over 1700m³/minute. WEEEEEEEEEEEEEEEEEEEEEEEEEEE.

Sunday, December 07, 2008

It's official.

The consistent ISK/day I can make in eve online given current market conditions is 40 million per fitted hulk.

I pull in on average about 1500m³ of ore a minute when going full tilt.

I can just imagine having THREE hulks pulling in that kind of coin. Doing up math, I'll probably hit 45-50 million/day by the end of the week. It's going to be nuts.

Shopping in eve.

I've got a bit of shopping to do for the immediate future for my characters in eve online.

There are three skills that I'm going to be starting within the next 12 hours or so that I don't have skillbooks for.

My support account is about 50 days away from his orca. I can get him an iteron v 24 days after that if I want, but I'm more likely to go after the training for +4 cybernetic implants to cut down the training time on other skills. I'm working on the +4 implants on my second mining account, so he's going to at least be partially helpful faster.

Mining at over 1500m³/minute is going to be sweet. More ore == more money == easier time keeping the accounts active for free.

Tuesday, December 02, 2008

The kind of asteroids it takes to make me...

Take more than 6 minutes before the asteroid goes boom.



50-60k unit asteroids of that type last for about 12-15 minutes. Typical asteroids last 3-6.

I made about 38 million mining today. Yield is up somewhere between 8% and 12% from yesterday (based on rough calculations).

Gonna be able to haul about 20k m³ on my second account early on in tomorrow's mining binge. Probably sometime before I actually start mining. Longer breaks between hauling back to the station means less worries about me being distracted.

I can hardly wait to get to the orca with its 120k-140k m³ combined total cargohold. It's going to make mining so much easier, especially since it basically flat out adds an additional 10% mining yield. With the right implant, there will be yet another 15% additional yield. It's going to add up quick.